PinnedAnimorph Co-opVR for Mental Health — Part 3: Post-traumatic stress disorder and depressionA multi-part investigation of evidence-based research into how Extended Reality may address medical challenges.Aug 16, 2022Aug 16, 2022
Animorph Co-opIterating unknown vectorsEvery promising idea needs a thorough evaluation at each stage of its development. Discovering ideas and building them…May 30, 20221May 30, 20221
Animorph Co-opSocial Value Policy 2021–2022 reportWe are proud to announce this year’s Social Value report, which documents a range of effective approaches to contextually applying…Nov 19, 2021Nov 19, 2021
Animorph Co-opAugmenting the continuity of experienceThe digital is an extension of our physical presence, not a replacement.Sep 21, 2021Sep 21, 2021
Animorph Co-opAurora: Bringing the Northern Lights to LondonHow we used mobile lidar to offer an immersive collision of natural phenomena and artistic interpretationJan 15, 2021Jan 15, 2021
Animorph Co-opVR for Mental Health — Part 2: Anxiety disordersOutlining the key concepts of VR and anxiety, and examining the contribution of VR in relation to specific anxiety disordersDec 23, 2020Dec 23, 2020
Animorph Co-opVR for Mental Health — Part 1: An overview of VR as mental health interventionExploring ways of understanding how the cutting-edge capabilities of Extended Reality (XR) may help with addressing medical challengesNov 26, 2020Nov 26, 2020