Written by Caitlín Hastings

Over the past few years, Animorph have been exploring ways of understanding how the cutting-edge capabilities of Extended Reality (XR) may help with addressing medical challenges. We embarked on an investigation of evidence-based research and are pleased to share our findings with the public.

We would like to present the first instalment of our three-part literature review, focusing on applying Virtual Reality (VR) to mental health interventions.

We begin with an overview of VR within the technology landscape and examine some of the key concepts which present VR as a robust medium to deliver interventions and assessments. …


Animorph Co-op

We make software which augments human perception and habits. Specialising in extended reality (XR) for industry training, education, and medical uses.

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